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Generational opportunities show themselves when:
- You see bottom formations across the category
- Extreme negativity and catastrophic events have already happened
- Narrative sentiment has nowhere to go but up from where it fell, because it was at such lows
Crypto gaming has seen this happen: charts are showing bottom signals, many gaming studios closed shop, and the ones that remain realized they could not make their games about just p2a anymore.
Profitability became the most important metric for everyone who stayed because investments dried. So maturing among those still here will be an inevitable result.
Narrative sentiment has fallen to such lows that most market caps are a joke.
Perfect setup if you ask me.
NFA, but from here crypto gaming will signal revivals across the board, and only among those who are building interesting stuff that can reach profitability.
Also, Seedworld.
@DreamBXM welcome DB, check it out more here @SeedworldMeta
if you have any questions let me know too, it's a PVP survival game with high stakes mechanics, look at my previous post right before this too

10.8. klo 16.43
Seedworld reminder:
Seedworld is a game that is high stakes and adrenaline packed for survival genre lovers.
Rust sold 28.3 million copies estimating $490m revenue
Ark sold 76 million copies till 2023 (rest of the data not published)
Survival genre is a perfect fit for crypto, as when you put into the game base raiding and full loot mechanics, connected to real rewards, then the game becomes something much more adrenaline packed naturally, and survival players love that emotion packed game loop.
Seedworld will be a subscription based game, where in order to play and enter the leaderboard, you have to sub a monthly amount, and part of that pool goes to the leaderboard rewards. Plus you earn battle tokens to craft and sell as NFT cosmetics as you play, besides the leaderboard rewards.
As Seedworld will grow in profitability part of the fees will go towards buybacks, and there won't be any freeriding. If you wanna get a chance to earn you gotta pay to play.

@Kiveeki nope, in fact we want to bring most of the users from traditional survival games like Rust, Ark, Conan Exiles and more.
the game will be subscription based, and part of the profits will go for buybacks
more info here:

10.8. klo 16.43
Seedworld reminder:
Seedworld is a game that is high stakes and adrenaline packed for survival genre lovers.
Rust sold 28.3 million copies estimating $490m revenue
Ark sold 76 million copies till 2023 (rest of the data not published)
Survival genre is a perfect fit for crypto, as when you put into the game base raiding and full loot mechanics, connected to real rewards, then the game becomes something much more adrenaline packed naturally, and survival players love that emotion packed game loop.
Seedworld will be a subscription based game, where in order to play and enter the leaderboard, you have to sub a monthly amount, and part of that pool goes to the leaderboard rewards. Plus you earn battle tokens to craft and sell as NFT cosmetics as you play, besides the leaderboard rewards.
As Seedworld will grow in profitability part of the fees will go towards buybacks, and there won't be any freeriding. If you wanna get a chance to earn you gotta pay to play.

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