In this article, Ray provides an in-depth analysis of @campnetworkxyz's core competencies, not just about technology or concepts, but from the perspective of creators and users, how the project is fundamentally changing the way content is created and distributed. The highlight of Camp is that it does not focus solely on "copyright" issues, but on building a dynamic on-chain remix pathmap, connecting the use, recreation, and distribution of each piece of content into a complete network. Also, the remix path map mentioned by Ray touched me very much. It's not just about recording who owns the content, but about how it is used, recreated, and commercialized. For example, a melody may be made into lofi music, then used as background music for a comic project, and finally edited into a brand promotional video by an advertising company. Every remix brings a new flow of value, and Camp is using this to ensure that everyone involved can share the profits fairly in the process. This is not just a static copyright management, it is a dynamic ecosystem from which any participant can reap the rewards. Including the creator incentives proposed in this article. Compared to traditional platforms that rely on traffic-based distribution, Camp opens up an on-chain revenue channel for creators. Every remix created allows creators to see the usage and revenue of their content. This system is both incentive and transparent, and each creator can control the destination and value flow of their content, which will undoubtedly stimulate the enthusiasm and motivation of more creators. Finally, it is worth learning that Camp's tokenomics design mentioned by Ray emphasizes how it implements content staking, payment, and buyback mechanisms through tokens, thereby ensuring a healthy cycle of the entire ecosystem. In this way, Camp is more than just a content platform, it's an ecosystem that continuously rewards, motivates, and empowers creators. Seeing this article, I can't help but think that Camp has truly achieved real benefits for creators while also promoting fairness and transparency in content creation. This is not only a technological innovation, but also a business model that allows creators to obtain long-term benefits in this ecosystem, which has brought me great inspiration. 🫶
Ray.UST
Ray.UST6.8. klo 14.08
AboutCamp: IP这个赛道真正的护城河在哪里? 我从小就对 IP 类产品特别着迷。自幼学钢琴,听 Hans Zimmer 的配乐长大,也沉迷于各种电子游戏,从 MOBA 玩到主机游戏,从 DOTA 一路玩到《赛博朋克 2077》。 越长大越意识到一个道理: 对于艺术来说,天才固然重要,但更重要的是创造一个适合天才创作的环境和机制。 后来接触商业,我又发现:为什么有些地方能诞生传奇,有些地方却只能孕育平庸?本质上也是系统设计的差异——一个高效自洽的系统,才能制造迅速转动的飞轮。 今天来聊聊 @campnetworkxyz ,一个我在概念和商业模型上都挺认可的项目。我会从商业视角出发分析它的策略路径,再来推演一下它可能的扩张打法。🧵🔽
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